Jonathan Avidar
Game artist from Tel Aviv
Tel Aviv-Yafo, Israel
Freelancer
ABOUT
3D Generalist & Game Developper
Mostly working with independent 3d artists and game developers; I have been working on Indie game projects like Fort Triumph and some characters for games and animation footage.
I am looking for new projects mostly in the game development; especially 3d Indie Game (intrusted by all genre) to get more work experiences and meet passionate people like me.
The three most important things I am looking for are ¨Create Share and Innovate¨
Computer Games
Mostly working with independent 3d artists and game developers; I have been working on Indie game projects like Fort Triumph and some characters for games and animation footage.
I am looking for new projects mostly in the game development; especially 3d Indie Game (intrusted by all genre) to get more work experiences and meet passionate people like me.
The three most important things I am looking for are ¨Create Share and Innovate¨
Computer Games
LANGUAGES
French
Native or bilingual proficiency
English
Full professional proficiency
Hebrew
Full professional proficiency
Spanish
Professional working proficiency
Italian
Elementary proficiency
SKILL DETAILS
Prototyping & Manufacturing
120 ₪
/ hr
3D Modeling & Industrial Design
Porps, Assets & Vehicles modeling and texturting
Software & Programming
250 ₪
/ hr
Technical Requirement Specifications
Game Technical Art in Unity or Unreal
-Shader Programming
-Tool Development
-Mechanics Programming
-Shader Programming
-Tool Development
-Mechanics Programming
Design & Graphics
150 ₪
/ hr
3D Design, Animation, & Simulation
Level Design & 3D Generalist
----------------------------
Skills:
-3D softwares : Maya(native), Blender, Zbrush, Substance Painter & Designer
-Game Engines : Unity, Unreal
----------------------------
Skills:
-3D softwares : Maya(native), Blender, Zbrush, Substance Painter & Designer
-Game Engines : Unity, Unreal
EMPLOYMENT HISTORY
September
2020
-
Today
3D Generalist & Game Developer
One Hamsa , Tel Aviv- TBA VR game (release in 2024)
- in 2020, Helped to build VR playable prototype by create level, props and vehicles
- Since 2021 Assist the design and development of the game by create props, environment and vehicles according to art director guidance.
April
2018
-
March
2021
Software Engineer & Instructor
IAC , Tel Aviv Israel- Software updates, networking management, computer fixing
- Helping student progress technicly in their projects
December
2018
-
August
2019
3D Generalist
Playtika , Herzlya- Create and Develop 3D content and features for multiples mobile games
- References:
- -Pirate Kings
- -Merge Tower Bots
- -Merge Stories
COURSES & CERTIFICATIONS
October
2017
Game Design & Development
IAC- Game Design two year course learning basics of game conception and ddevelopment
- Softwares:
- -Unity
- -3ds Max
- -C#
October
2015
3D Animation
IAC- 3D animation two year course learning multiples softwares and technique use in the professional field
- Softwares:
- -Maya(Native)
- -Substance Painter&Designer
- -Vray&Arnold
- Skills:
- -Modeling
- -Texturing
- -Shading
- -Render
- -Rigging
- -Animation
EDUCATION
October
2015
-
August
2017
3D Animator
IAC- In this degree we mostly learn basics to 3D modelling, Rigging, Shading, Textures, Anoimation and of course Rendering using Maya Zbrush and many more editing software
VOLUNTEER WORK
October
2010
-
June
2011
Volunteer WEP
W.E.P. , Costa RIca- Natural Parc Maintenance and Social Project in all Costa Rica
ARMED FORCES
July
2013
-
July
2015